Directx 11 vs 9

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They would not shoot themselves in the foot.ĭX11 is now in the position PhysX was, and I'm not necessarily speaking about the CUDA PhysX version, but the original PhysX by Ageia, when you needed a PCI card for it. No developer that wants to sell a game would code it so that you'd need a new card to play the game. So anyone that bought the cards for DX11 will not get anything extra from the DX11 code path. Why? Because they won't make games where one player sees something and the other does not, to the point that will actually mean something and affect the gameplay. 90% of the users will have DX11 capable cards) you can't expect to see differences between DX11 and DX9/10 modes. Until DX11 does not become mainstream (eg.